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Tizen Mobile Experience

Creating a vision for the Tizen mobile user experience.

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Role UX/UI design, Prototyping, QA & Testing
Team Intel Design and Engineering
Company Intel

GOAL
Designing a user-centric vision for Tizen mobile OS.

DESIGN
A mobile OS that surfaces personal contacts and removes barriers between apps.

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Tizen OS
Tizen is an open-source operating system built to address the needs of stakeholders of the mobile and connected device ecosystem. The current Tizen profiles are Tizen IVI (in-vehicle infotainment), Mobile, TV, and Wearable.

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The brief
The brief was to design an outstanding UX for Tizen OS. We were encouraged to explore new directions to create a strong differentiator to engage users and developers.
We supported the global release of the OS by creating UX Design guidelines along with the production of a high-fidelity functional prototype.
This project required us to create a coherent UX for mobile. Working closely with the engineering team, we delivered a distinctive UX for Tizen OS.

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The mission
Areas we worked on:
● Home screen (Pictured above)
● App Multitasking
● Notifications
● Screen Layout
● Navigation Design
● Contact Screen
● App Grid
● Settings


Key UX Differentiators
● A people-centric OS
● ‘Home’ panels surfacing what really matters to users
● Present a visually engaging interface with clean, uncluttered views
● Using animation to transmit the unique feel of the UX

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Key Design Principles
● Only display essential information as default
● Minimize user effort
● Tailor the UX to individuals
● Support individual user behaviours
● Enhance usability


Key UX Guidelines
● Display important information at the top for users to avoid scrolling
● Keep the design as simple as possible to avoid distraction
● Use a consistent layout throughout the app
● Use clear visual effects to provide feedback for user inputs
● Use the UI elements consistently throughout the app

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Development
I was responsible for Quality Assurance and Design implementation of the Tizen prototype.
During a period of 3 months, I worked closely with a team of 4 developers to release new iterations of the prototype on a weekly basis. I systematically tested and analysed the performance of the app and produced detailed QA documentation to help prioritise the fixing of bugs and performance issues.